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Post by Glakatations on Jan 31, 2014 3:34:06 GMT
I've started to play Medievil 2 again and I have found different details. Put any details if you find some. -In the Exhibit: Myths and Monsters there is a tall hairy monster in the back without a book explaining what it is -The first time you find a ladder, The place you go down to... theres no exit -people place random gold everywhere -At the entrance to the Dino Boss fight (and beside the spiv at the boss fight) on the walls there are carvings of topless women -There are coffins with bodies in a museum's garden
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Post by werck on Jan 31, 2014 16:45:24 GMT
Please write some more
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Post by Winston1 on Jan 31, 2014 18:03:11 GMT
-Armored skeletons are not welcomed into London nightclubs, but bandaged blue mummies and bearded skeletons dressed in suits apparently are.
-The museum has an exhibit containing live extraterrestrials armed with ray guns that kill anyone who enters their area.
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Post by Glakatations on Jan 31, 2014 19:32:06 GMT
-Right when you start Kensington behind you there is sign that says LIBRARY CLOSED but theres only a brick wall
-There is a hovership in the 1800s
-At the house you go to find the pocketwatch on a table you can see an unbuilt Iron Slugger
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Post by Garden Variety Zombie on Jan 31, 2014 20:24:01 GMT
My favourite tiny moment is the penny farthing posters around Kensington, "THE invention this century!".
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Post by Glakatations on Jan 31, 2014 21:07:09 GMT
-You can find signs for Pumpkins and Vampire girls at the freakshow which are both enemies you find later -The room where you get the chalice in the freakshow is called THE HOUSE OF HORROR -Skeletons jumping on trampolines...
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Post by kaori on Feb 1, 2014 10:42:56 GMT
Man, I love this thread! 
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Post by InnocentSam on Feb 1, 2014 11:41:15 GMT
- There are green creatures called Mullocks living under London. In addition to the aliens that possess them and their pet bulls. * They all worship the Great One-Eye
- The Professor has a train powered by a farting bum.
- The best weapon for killing the pumpkins- the Axe- is also the #1 source of civilian casualty/death.
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Post by Glakatations on Feb 1, 2014 20:35:33 GMT
-London has pumpkins that are about 12 feet tall -Police will beat up skeletons because it's after curfew but zombies  -The only person who created the first time machine just abandoned it just because he needed a stone.. But it still can travel to different places -in the Professor's lab you can see a chart that has a red chemical + blue/green chemical and next to it a clock. 
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Post by Winston1 on Feb 2, 2014 17:33:29 GMT
-The Freakshow workers get really pissed off and try to kill people when their ringmaster is not around.
-There seems to be no shortage of bearded fat women as far as London is concerned.
-The Freakshow contains one of the most deadly Whac-A-Mole games ever made.
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Post by InnocentSam on Feb 2, 2014 22:43:07 GMT
-Apparently Zarok has little understanding of his own spellbook, otherwise he would've turned himself into the Demon in MediEvil 1.
-Jack the Ripper was actually a 9-foot tall demon with claws bigger than his head.
-Fancy people in Whitechapel with tophats and beards were buried in crypts with about 50 other dead people.
-In the late 19th century, restoring a lost limb with robotics was possible.
-In the British Museum, there is a large, real, undisturbed Egyptian tomb. In London.
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Post by Glakatations on Feb 3, 2014 1:25:40 GMT
-When you raise the dead your partners turn into a snake and a dog but you turn into a red thing
-egyptian mummies can speak english and are blue skinned
-shadow demons randomly appear in London when you killed most of them about 500 years in a fictional town called Gallowmere
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Post by Glakatations on Feb 10, 2014 22:32:56 GMT
--- Palethorn had a device to find all the pages of Zarok's Spellbook and ol' Danny boy crashed into it.... WHAT ARE THE ODDS!?!? 
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Post by Garden Variety Zombie on Feb 11, 2014 13:59:06 GMT
Is it just me, or with only part of the spell book did Palethorn seems to have more control over the dead than Zarok ever did? If not then exactly the same, suggesting this 'you need all the pages to have full control' stuff is nonsense.
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Post by Vivi on Feb 11, 2014 14:23:52 GMT
You're not the only one who's noticed this, I noticed this when replaying 2 recently.
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Post by Dan's Friend on Feb 11, 2014 14:57:21 GMT
I always thought that meant the undead would attack him, too. But he was always safe in his aircraft and had Dogman and Mander by his side, so a situation never arose where that'd happen. Kind of a wasted opportunity if you ask me!
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Post by Winston1 on Feb 11, 2014 16:29:16 GMT
^He had the vampires as allies, so he did have some control over what he raised.
I'd like to know exactly how having every page of the spellbook determines whether or not you will have full control over what you use it to summon. Palethorn already has the pages for raising the dead and such, so how come it doesn't let him have control over them? A page describing how to create mutant plant life or summon a fifty foot demon does not seem like it should have any effect on that type of situation. Does the book have some sort of rule where it refuses to work properly if you're missing so much as the card tricks page? And, if so, how come Palethorn doesn't just use it to take control of Dan once he has all the pages? He certainly was interested with having Dan as his ally.
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Post by Glakatations on Feb 11, 2014 17:45:09 GMT
how come Palethorn doesn't just use it to take control of Dan once he has all the pages? He certainly was interested with having Dan as his ally. Maybe it's because he was the only undead that found someone to love (like Kiya) so he's more of a human or some bullshit like that.
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Post by Garden Variety Zombie on Feb 11, 2014 19:07:33 GMT
^He had the vampires as allies, so he did have some control over what he raised. I'd like to know exactly how having every page of the spellbook determines whether or not you will have full control over what you use it to summon. Palethorn already has the pages for raising the dead and such, so how come it doesn't let him have control over them? A page describing how to create mutant plant life or summon a fifty foot demon does not seem like it should have any effect on that type of situation. Does the book have some sort of rule where it refuses to work properly if you're missing so much as the card tricks page? And, if so, how come Palethorn doesn't just use it to take control of Dan once he has all the pages? He certainly was interested with having Dan as his ally. Hey, the index and glossary are more important then you might think! Another odd thing I thought of, when you knock on the door of Wulfrum Hall there is a Renfield that looks through the spy door, but when you go inside where the hell has he gone 10 seconds later with no way of getting anywhere else in the castle at his current size, there are a few others of his kind around the place though.
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Post by Glakatations on Feb 12, 2014 18:39:33 GMT
Maybe It transforms into one of those little girls
♫Transformers Little Girls In disguise♫
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Post by Garden Variety Zombie on Feb 13, 2014 17:41:32 GMT
An interesting thought for sure, those little head suckers!
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Post by Glakatations on Feb 17, 2014 1:26:44 GMT
OK now i am starting Medievil Details
- You start at the crypt and then when you enter the graveyard you end up at a gateway that goes to the beach?
- Dan opens up the shadow demons prison and almost screws up again just to get out of the enchanted forest when he could of just taken a shortcut
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Post by Winston1 on Feb 17, 2014 3:23:02 GMT
- Canny Tim is the one who killed Lord Kardok and thus proved himself as hero, gaining him a place in the Hall of Heroes. However, the history book states that he was killed in the first wave of arrows and that it was Dan who slew Lord Kardok before felling Zarok. So basically, the cowardly fraud gets all the credit and more while the real hero is shafted and ignored.  Also, if we're going to bring up the other games in the series, than this thread should probably be moved to the Hall of Heroes.
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Post by Glakatations on Feb 17, 2014 5:33:32 GMT
- Dan is the only undead that has control over himself because the other zombies are (no pun) Brain dead 
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Post by sirdan101 on Feb 17, 2014 10:06:47 GMT
And Dan can fully speak with one jaw What is going on!
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Post by Garden Variety Zombie on Feb 18, 2014 18:25:34 GMT
I think you'll find he has no jaw, one jaw is what the rest of us have 
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Post by sirdan101 on Feb 18, 2014 18:34:40 GMT
Of course sorry my brother must of completely got confused with the whole jaw thing sorry yeah of course he has no jaw.
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Post by Dan's Friend on Feb 18, 2014 19:11:48 GMT
Moved and renamed the thread. Now you can post details from all the games in the series (Resurrection included)! 
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Post by Glakatations on Feb 18, 2014 19:52:03 GMT
oh thanks that helps alot
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Post by InnocentSam on Feb 19, 2014 16:10:05 GMT
- Alot of people in Sleeping Village dress and look the same. A possible sign of inbreeding?
- Dan's crypt contains drainage water in MediEvil 1, and in Resurrection contains a lava river. How that even happens I don't know.
- There appear to be a lot of gargoyles lying around Gallowmere that all look the same. I wonder what the architect thought, since he could never foresee that they'd come to life through magic and be helpful to the saviour of the realm.
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