Some people do think that it's uncharacteristic of Daniel to do that. After all, the first game was all about his redemption and quest to save Gallowmere. I guess you could argue love does crazy things to people.
I suppose Kiya was the only other person like Dan though; London was a strange new world, it wasn't the Gallowmere he knew, the kingdom he fought so hard to save. 500 years have passed since his death and this world is a completely different place. He doesn't even have a personal vendetta against the villain, the only reason to fight then is because it's the same accursed book of spells, and also because it's the right thing to do.
Anyway, Kiya was also very new to Victorian London and the world and the only undead on the side of good that Dan could relate to in this way. Maybe that's why they grew close so quickly.
Or, if you go with Chris Sorrell's idea for MED3, you could argue that Kiya put a spell on Dan, which is why he acted as irrationally as he did.
As for your second point, Dan actually helped the Mullocks before he knew about the Time Machine. After learning about it from the professor, he stole their Time Stone to get it working. I guess Dan was mostly fed up with the professor, which is why he shirked his responsibility to the world, but helped out the Mullocks. He's still a good person... skeleton. Or something. A lot of things in MED2 don't make too much sense.
Post by fairgallowmaiden on Apr 8, 2015 17:55:14 GMT
I really disliked the way the swords work in 2. In 1 wherever the sword touches is hit. but in 2 its like the enemies have to be halfway down the sword for it to... work like a sword? With a lack of fountains that come back it makes gameplay more frustrating than fun for me. I just love 1 so much more.
Post by Garden Variety Zombie on Apr 25, 2015 1:11:10 GMT
I think that once you get so used to the camera, where everything is in a level, and how far to swing the camera either way to see what you want to see, you no longer notice any of the camera issues. That's how I've always seen it anyway, I honestly don't remember ever camera issues when I first played it though (I do still remember being stuck though, heh).
"We's afraid the Master of the house is out at the moment trying to plunge the land into eternal night,
but come on in, and make yourself at home" - Zarok's Entrance Hall Gargoyle