So, don't get me wrong, I am just as woeful about the unfinished story as the rest of you guys but we can't forget that its been over a decade since Medievil 2. I think at this point I would prefer to see a total remake of the first two games (but not in the style of Resurrection, I personally thought the feeling of that game sucked). This is mostly because realistically we are more likely to see remakes before we see a new adventure because from sOny's point of view, it probably wouldn't make much sense to release the 3rd game now, what with a whole new generation of gamers who might not have even been born when Medievil 1 first came out and to release the 3rd game now would potentially isolate them and that part of the market.
As well, I would personally like to see the first 2 games remade, but keeping more with the styles and feelings of the originals (again, Resurrection just didn't cut it for me). Think, perhaps the remake of Resident Evil that was released for the Gamecube. It was pretty much the perfect remake because the kept the core game the same, but added just enough new content to make it interesting and almost new feeling. This is what I'd like to see happen with Medievil, and as always, I'm still curious as to how much Sony would actually sell the IP for. I think other studios would stand a better chance of recapturing the atmosphere of 1 & 2 than the current SCEE Cambridge roster.
Personally I feel the Dark souls series will influence a possible Medievil 3; a souls series for in kids in a way...
Pretty much the only thing they could really do with it is make it more Tim Burton-Esq inside of a Gothic London; plenty of lore to be found with most of the detail being into the locations and areas; hell maybe instead of being light hearted it can be just as creepy, I mean ; you are dead after all
Man I swear I should try pitch ideas for Sony on this series; shame they insist putting more efforts into creating new IP's when they dont really care what got there system started...
New Medievil utilizing the new Duelshock 4 features anyone???
Last Edit: Jan 17, 2016 15:01:47 GMT by Hope: What if Medievil 3 was made into a Claymation game?
Post by peteravastrat on Apr 24, 2016 14:57:26 GMT
Personally I think a Homage to the first 2 while making an attempt to make a 3rd game. Rather like Dark Souls 3 has been incredibly self-referential.
Going into Games Design myself I have been cooking ideas up for Medievil 3 for at least 5 years now after a couple of thoughts struck me. Some things are plausible, others would require big budgets but the story is something that I've become quite fond of. Medievil needs a 'reboot' but one that consistently engages in nostalgia. A revisit to the old places but from a new perspective.
What I will give now is a VERY trimmed down version of the story.
To begin the story it must be set after the second. So what happens here is Dan has been in his Rock Tomb thing from the second, with his lady love, and has just been found by archaeologists in a dystopian future. As Dan is such a monumental figure of the time media attention is all on him... Meanwhile, using an adapted version of that god-awful time machine, some hackers have broken into an anti-magic system and have gone back with Zarok's book to resurrect him just after the events of the first game.
Dan is then brought back to life using modern technologies. This Dan is Dantec (like Dante). This is the follow on from the Dan we all know and love. He is then sent back in-time himself to stop Zarok. However he finds his tomb empty, hoping to find his former self there (waiting for Medievil 2), he soon finds his former self controlled by Zarok in the hilltop mausoleum (pulling the Portal 2 trick of starting you off in the first ones' locations). Dantec reclaims the original Dan's mind and here begins a CO-OP adventure.
Why CO-OP? Because it needs a selling point. There's a severe lack of co-op games aside from LEGO games... It would give something more rooting for it. Also it would just be darned fun!
I don't know if anyone also picked up on, at the time, Medievil called itself Open World. Methinks an open world similar to Dark Souls would be well advised, however it would be hard to make. With something like this you cannot be too risky, otherwise the venture would not be picked up.
Dantec plays like a Modern Dark Souls, with moves representing medieval combat as he has been updated. Meanwhile the original Dan represents the old style, nostalgia. This means he continuous to swing his sword in a crowd control fashion. This would encourage teamwork. Dantec handles larger, stronger 1v1 opponents while Dan controls crowds and supports this new style of play.
Without going too much more into general details the plot continues with the Hall of Heroes having been taken down but the Heroes being scattered around in hiding. You find them and gather them as a team, rather like Mass Effect, ready to assault Zarok's fortress. I would love something like the Flying Pirate Ship to be incorporated as a means of open-world transport or a home-hub before the Hall of Heroes is rebuilt... but that would be hard to implement.
To spice things up, if you had the budget again, everytime you finish a location it has its future reclaimed and therefore is different to the rest of the land and shows a time of prosperity, the ones we didn't see when King Peregrin was ruler, so we have a chance to see the world shaping up. You could play this up a bit and have to keep Dantec and Dan in hiding as they still appear in skeletal form, would be highly amusing have the locals be confused at their jawless mumblings.
The world is the same as the original game but with redesigns in the inbetween areas, being open world. You can wander from one end of the land to the other on foot. You could choose to follow your old footsteps or take other routes to find the Heroes from the Hall.
The end becomes a little convulted, but I do love a twist in the tale. Zarok is besieged by the team and upon finding him he is beat, however he still will attempt to convince you.
He shows you the future how it really is: a dystopian world ruled by one where the populace is practically zombified and controlled by their technology. Not far from what Zarok would intend to do himself. Zarok basically explains that the future there is not worth saving and instead, as a compromise, Dan should change the future and continue an eternal war between Zarok and himself so that the balance of Light and Darkness is maintained, bit stereotypical but there's more to it with more explanation this is the very shallow end to it. It is a choice between a future not worth saving and the possibility of hope.
This would provide a choice in which the public and gamers alike decide the future of the series. If people want to see more Dantec and Time travelling then maintain the future. Or if they want to revert back to a TRUE MEDIEVAL state and fight new fights, creating a new future... then they have that choice also.
This would allow excitement, decisions, freedom, nostalgia, fun and something new.
Very shallow basis of the whole planned thing... Though of course elements would be trimmed or rebuilt in development.
More of a reboot holding onto what made the series good rather than a remake and simply trying to mimic it.