Post by itxhasxrisenxagain on May 12, 2019 16:04:07 GMT
Yeah, the demon looks perfect in that. He does look a little off in the trailer. Wish they could of captured this a little more. It's seeming that everything looks pretty good just a little too cartoony.
To me graphics desing looks perfect and I think this remaster is way much detailed than the one Spyro and Crash had. I really like the collors, only things i found little bit odd are stained glass demon and Zarok
Can't help thinking that Zarok looked better in the old cgi cutscene rather in the in-game engine of the new trailer. That introduction has been fastened up and rearranged needlessly, the initial pace was perfect. The first zombie in the graveyard is very stylised, looks alright to me but it's a departure from the original. Some elements are spot on (the pumpkin gorge and the scarecrow fields environments are in a gorgious state of decomposition) But I find some of the ground texture too realistic/flat/high frequency, for example the village central place or the asylum labyrinth. No reflexion in the axe of the village opening cutscene? Arg triggered :-) Also the crystal demon lack translucency, I would have liked some shafts of multicoloured light emanating from his body...
MediEvil is 4 months away and after seeing new Crash Team Racing trailer I must say the promotion and marketing behind MediEvil is terrible.
Sadly this game will be doomed specialy when it is comming out on the same day with two more games
Sony is too quiet about it and not giving it deserved attention.
Im expecting change of release date...
The best thing what could hapend with the game is for Sony to release it together on their nextgen system PlayStation 5,but sadly the game dosent look visually powerfull to represent ps5 full power capacity.
I'm not sure that I like the giant white letters in the center of the screen. Tutorial this, or just some kind of help. I understand that this will not happen throughout the game, but here in the photo is annoying.