Post by theorganizationxiii on Jan 22, 2014 2:50:29 GMT
Hello, fair people of Gallowmere. I have come to explain an idea for the plot or general idea of MediEvil 3. You know how, at the end of MediEvil 2, Daniel and Kiya go to Zaroks' Lair from MediEvil 1, right? And there's the Palethorn-Zarok final form creature, right? Well, I know how the game could build on that. Palethorn and Zarok are traveling through time with their own time machine to change the past to make the future world belong to them, and Daniel and Kiya have to travel through time to undo the evil deeds the villains have done in multiple points in time. There could be going back to levels that were in the other games, or going into Prehistoric times and the distant future. And at the end of each era, there could be a boss from the same time period (Ex. robot boss for future, or Tyrannosaurus Wrecks in the flesh for past). Well, that's it. I hope you think well of my idea. Farewell for now, people of Gallowmere.
At night they come without being fetched,
by day they are lost without being stolen.
Post by Garden Variety Zombie on Jan 22, 2014 6:06:00 GMT
Whilst we have had this idea in a few forms before now, it is indeed a great idea and would allow for different style worlds to be built (kind of like Spyro the Dragon etc.) - Spyro might not be the best example but I don't play much post 90's games
There was also that pre-alpha idea for the actual Medievil 3 (the one that obviously never got made) where we learned it would be in an ice world, so that could be one of the worlds within the same idea too.
"We's afraid the Master of the house is out at the moment trying to plunge the land into eternal night,
but come on in, and make yourself at home" - Zarok's Entrance Hall Gargoyle