3 days ago, two people, Hwd45 and Anonymous with the help of the incredible SolidSnake11, managed to get their hands on a version close to the MediEvil promotional trailer, version which dates from 1997 and which is, as you can tell know, a huge treasure chest of new discoveries.
Here is the link of the video:
And the link to download the prototype is in the description, in the site called "Hidden Palace".
What you need to know is that this version is quite close to "MediEvil Rolling Demo" since they both date from 1997. But it also brings long-awaited answers concerning the levels that have been abandoned in the final version. All the details are indicated in the site "Hidden Palace".
New: - The interface is almost similar to that of the promotional trailer. With one exception, the size of the numbers (the score, or Daniel's life) is smaller than that of the trailer. - The appearance of the fountains of energies - The blue bones that extend Daniel's life bar - The green bones that give an extra life to Daniel
So I let you discover this version, and marvel with joy.
While you study this 1997 version, and when you show all the new features to the members, do not forget to mention one of the cutscenes, in the options, which is titled: intermission 7, because it emphasizes the chase Jabberwocky (especially on the last 2 sequences which are a real surprise).
In fact, I think the problem is my lack of attention. I hadn't seen that on the "hidden palace" site, there were updates of each prototype that were made by our colleague "Dan's friend". And I believe my version of Rolling demo is older.
Indeed, since I use "ePSXe" or "Duckstation" the lightning effect is visible on the screen. So there is one very important thing to know is that the PSX 1.13 emulator has its limitations, so it should be avoided for all MediEvil prototypes.